Cooking

Cook's utensils are used to prepare food for royals, adventurers, and anyone else that enjoys food for more than just sustenance. These delicious dishes are the calling cards of chef's and, through the love of their Signature Dishes, are imbued with a hint of magic.

Cook's Utensils

Cook's Utensils include:

Proficiency with this kit allows you to add your proficiency bonus to any Constitution checks you make for your Signature Dishes. Characters with proficiency in Cooking know 3 recipes and may be able to learn new recipes in various ways.

Cooking Signature Dishes

Signature Dishes are recipes you are known for and are so good, that the magic from the world has infused them with special properties. To cook a Signature Dish, you must have proficiency in the use of the Cook's Utensils, and you must know the recipe for the item you wish to cook. After choosing the Signature Dish to cook, you must gather the required ingredients and then you can cook the dish.

If you do not have proficiency, you can still cook the items, but you do not gain any of the effects of a Signature Dish except for good quality food. To craft a Signature Dish, you must roll a Constitution (Cook's Utensils) + Proficiency Bonus check.

Signature Dish Recipes

If you know the recipe for a particular item, you know which ingredients are required to cook a Signature Dish, where those ingredients are likely to be found, and how to prepare them. You even know enough to substitute ingredients based on what’s available in your pantry

Every Signature Dish recipe specifies the DC required to craft that item. It also specifies any unique ingredients you must have access too, those ingredients must be acquired through special means, either through purchase or during an adventure.

Categories

The three categories for Signature Dishes are:

Snacks take 10 minutes to prepare.

Everyday dishes can take a full hour to prepare.

Gourmet can take several hours to prepare and may even require constant monitoring while preparing it.

Fresh Ingredients

Signature Dishes are best prepared with ingredients of the finest quality that have the Fresh trait. The Fresh trait provides a small bonus to the dish, this typically makes the DC for creating the Signature Dishes lower, though it may even provide an extra lasting effect to the dish. When Fresh ingredients are unable to be used, the Signature Dishes have their default bonuses.

Enough for a Feast

When you make a Signature Dish, you create enough to feed up to 7 medium sized creatures and a creature can only gain the benefits of one of your Signature Dishes once per short rest. A creature loses any benefits from a previous Signature Dish, even if they have taken a short rest, if they consume another Signature Dish. Eating regular food does not lose any benefits early.

For each size category above medium, double the amount of food they need. If a creature doesn't eat enough of your Signature Dish, they gain no benefits and eating more than is required provides no extra benefits.

Learning New Recipes

If you are proficient with the Cook's Utensils, there are several ways you can learn new recipes. Chefs can easily teach each other recipes in just a few minutes and if you discover a chef's Recipe Book, you can also learn any recipes they have recorded. Not every recipe is a Signature Dish as Signature Dishes are special and often infused with magic upon their creation. Some say this is a blessing from the deity of food, but it could be the chef's own innate magical ability.

In addition, if you acquire a Signature Dish, you can use your Cook's Utensils to analyze the item. It takes one hour of quiet, careful work to analyze a Signature Dish and the item is destroyed in the process. At the end of the work period, make Constitution (Cook's Utensils) + Proficiency Bonus check. If you meet or exceed the DC required to craft the item, you learn the recipe. Otherwise, you have learned nothing and destroyed the item.

Recipe

Category

Cook DC

Cooking Time

Ingredient Cost

Berry Crisp

Everyday

15

1 hour

15 gp

Boiled Elderberry

Snack

13

10 minutes

15 gp

Burger Bomb

Everyday

15

1 hour

15 gp

Carrot Cake

Gourmet

15

1 hour

15 gp

Chicken Dumplings

Everyday

15

1 hour

20 gp

Chocolate Peanut Butter Cake

Gourmet

18

3 hours

35 gp

Chowder

Everyday

15

1 hour

20gp

Crab Salad

Everyday

15

1 hour

25 gp

Crispy Catfish

Everyday

15

1 hour

25 gp

Deer Stew

Everyday

18

1 hour

20 gp

Donuts

Everyday

15

1 hour

20 gp

Enchiladas

Everyday

22

2 hours

20 gp

Five-Spice Chili

Gourmet

18

8 hours

20 gp

Friendship Bread

Gourmet

18

1 hour

30 gp

Frog Legs

Everyday

13

1 hour

10 gp

Granola Bar

Snack

13

10 minutes

8 gp

Jalapeno Poppers

Snack

18

20 minutes

various

Lemon-Almond Biscotti

Snack

15

1 hour

15 gp

Lumberjack Pancakes

Everyday

15

30 minutes

15 gp

Meatballs

Everyday

15

1 hour

15 gp

Mints

Snack

13

30 minutes

15 gp

Peanut Butter Balls

Everyday

15

1 hour

15 gp

Potato Hash

Everyday

15

1 hour

5 gp

Stonefruit Pie

Gourmet

18

3 hours

30 gp

Three Layered Chocolate Cake

Gourmet

15

3 hours

20 gp

Trail Mix

Snack

13

10 minutes

8 gp

Warm Almond Milk

Snack

15

5 minutes

5 gp

Whole Wheat Bread

Everyday

15

4 hours

10 gp

Wolf Stew

Gourmet

15

8 hours

15 gp

Recipes

Berry Crisp

Everyday dish

A roaring fire, a pot, berries, oats, and sugar are all that is needed to keep the chill away. After eating this sweet dessert, you can feel yourself warming up.

This recipe provides a +3 bonus to Constitution saving throws against extreme weather from a cold climate for 8 hours.

Boiled Elderberry

Snack dish

Many types of berries are renowned for their healing abilities, though elderberries take the cake. Elderberries are best served boiled, increasing the potency of the juices.

When eaten, the next time you regain hit points in the next hour, you gain an additional number of hit points; 3 bonus hit points.

Burger Bomb

Everyday dish

Who would've thought putting a ground beef patty between two pieces of bread would be so delicious? After eating this sandwich, you are ready to take on the world.

This burger provides you better chances at fighting your enemies. The next time you roll a 19-18 on an attack roll, and you would normally succeed against the target's AC, you land a critical hit. If you don't gain this benefit before you finish a long rest, you lose this benefit.

Carrot Cake

Everyday dish

Nothing says decadent like a slice of a delicious carrot cake, and did you know that carrots are good for your eyes? When you eat this cake, you swear you can see better.

This cake provides a +3 bonus to your Wisdom (Perception) checks for the next 3 hours, this has no effect on your passive Perception.

Chicken Dumplings

Everyday dish

A simple dish that is sure to remind anyone of pleasant memories of home. Simple ingredients are used to create a filling soup that is so good that it can keep anyone marching all day.

Upon eating this dish, you travel overland at a faster pace for 8 hours. You travel an additional 3 miles during 8 hours of travel at a normal pace.

Chocolate Peanut Butter Cake

Gourmet dish, Requirement: Intelligence

This dish first appears deceptively simple, but to get it just right is a true challenge. Layers of perfect chocolate cake sit on layers of whipped peanut butter filling, creating a decadent experience for the eater. This magical combination of flavors reaches resonance with the universe, allowing the eater to tap into its power.

When this dish is consumed, the eater gains +2 bonus to their spell save DC and Spell Attack modifier, this increase lasts for 1 hour. If they would gain a bonus to their spell save DC or Spell Attack modifier from something else, like a rod of the pact keeper, they choose which bonus to gain, not both.

Chowder

Everyday dish

This simple stew is made with cream, crackers, and seafood that has spurned thousands of different iterations of it. The silky-smooth dish is the perfect answer to counteracting dangerous toxins and poisons.

When you consume this dish, you gain advantage on all saving throws against poison for 8 hours. If you are already suffering from a poison, you can immediately attempt the saving throw again, ending its effects on a success.

Crab Salad

Everyday dish

Crab meat is notoriously hard to remove from the shell, and you should be prepared to have numerous small cuts on your hands when completed. The process is worth it as the finished product makes a delicious small meal in and of itself.

When you eat a serving of crab salad, you gain the ability to breathe underwater for 1 hour.

Crispy Catfish

Everyday dish

Lightly fried in oil and breadcrumbs, this dish is quite popular with villages found along rivers. While the mundane version of this dish is just delicious, chefs can conjure forth the magical essence of the catfish, transforming the eaters.

When eaten, this dish transforms a creature's face, creating barbels that stick out in front of them. This minor transformation grants the creature blindsight within 5 feet and lasts for 10 minutes.

Deer Stew

Everyday dish

This rich and hearty stew can have any number of root vegetables added to it, allowing you to make it almost anywhere. It's a common staple in lands where the peasants are allowed to hunt for game and an everyday dish for the nobility. After eating this stew, you feel bright and with an extra pep in your step.

When consumed, this stew provides a bonus to your walking Speed of 5 feet for 3 hours.

Donuts

Everyday dish, Requirement: Intelligence

While not the healthiest choice to start a morning with, it might be the tastiest. This is sugary delight comes in many forms, with a fight between yeast and cake donuts at the top.

When eaten, this dish provides a +1 bonus to Dexterity saving throws for 3 hours.

Enchiladas

Everyday dish

This dish is a corn tortilla rolled around a filling, typically chicken, potatoes, beans, or cheese; and covered in a savory or spicy sauce. While many recipes call for savory sauces, this one calls for a spicy sauce that forces a creature to move around constantly from its burning sensation.

When eaten, the creature gains an additional action on their turn. This action can be used only to take the Disengage, Dash, or Dodge action. This effect lasts for 1 minute and a creature takes 1 fire damage each turn until the end of the effect. A creature can attempt a Constitution saving throw at the end of their turn to end this damage, though it also ends the additional action they gained.

Five-Spice Chili

Gourmet dish

This super spiced chili is composed of ground beef, sweet tomatoes, and five signature spices that are sure to make a grown man cry. These spices bolster the natural constitution and provides protection from the cold.

This chili provides a reduction to cold damage of 5 points per hit, this reduction lasts for 12 hours.

Friendship Bread

Gourmet dish, Requirement: Intelligence

This bread is created from sharing starter yeasts between friends, creating a bond through food. This bond even persists to those who eat the bread, uniting them together and helping them overcome any challenges.

Two creatures, within 5 feet of each other, must eat this bread at the same time, concentrating on their bonds of friendship. When they do so, one can transfer a portion of their power to the other, this takes 1 minute to finish. If both creatures have the spellcasting feature, one individual can send up to a 2nd-level spell to the other. They may choose to send a higher spell slot, but it does not come with additional benefits, and instead, the target of this effect only gains the spell slot of the bread. The target can not gain additional spell slots above their maximum and they must be of a level they can cast, otherwise, it is decreased in power to a level they can cast and have an empty slot.

Frog Legs

Everyday dish, Requirement: Intelligence

A delicacy for some, frog legs is said to taste a lot like chicken. Slowly roasted over an open flame, the frog leg skin begins to get crispy while the meat remains juicy.

When frog legs are consumed, you gain a bonus to the distance you can jump. Your high jump is increased by 5 feet while the bonus you gain to long jumping is doubled that. In addition, you don't need a running start to long jump or high jump to your maximum distance.

Granola Bar

Snack dish

Sometimes all you need is a bar of fiber and honey. This delightful creation will boost your spirits and get you closer to supper without dying of hunger.

This bar provides 5 Temporary Hit Points.

Jalapeño Poppers

Snack dish

These peppers are known for their spiciness and are popular snacks at parties. Typically cooked, or fried, with cheese, bacon, or cream; some individuals are brave enough to try hotter and hotter peppers.

After eating a popper, you can use a bonus action to belch fire at a target within 5 feet of you. The target must make a Dexterity saving throw, taking fire damage based on the type of popper consumed. You can belch fire 2 times. After 1 minute, and you haven't belched out any remaining uses, you instead take damage equal to half the total damage of each belch.

Pepper

Rarity

Damage

Cost

Jalapeno

Common

2d4

15 gp

Cayenne

Uncommon

2d6

20 gp

Habanero

Rare

4d4

25 gp

Ghost Pepper

Very Rare

4d6

30 gp

Faerun Reaper

Legendary

4d8

40 gp

Lemon-Almond Biscotti

Snack dish

These hard biscuits are favored for dunking, often in dessert wine or a cup of coffee. They come in a wide variety of flavors, but most have relied on almonds for their flavoring.

When eaten, you gain a new reaction that you can take when you are hit by a melee weapon attack within 1 hour. On a hit, you can reduce the damage taken 1d6. If this would reduce the damage to 0 or less, you gain hit points equal to the remaining amount, up to your hit point maximum. You can use this reaction once.

Lumberjack Pancakes

Everyday dish

These pancakes are hearty, sure to give anyone the energy they need to cut through a forest. The difference between these pancakes and others is that oats are used in making them.

When eaten, you deal additional damage to wooden structures and plants equal to 1d6 for 1 hour.

Meatballs

Everyday dish

This hearty meal of balled up meat gives a boost to your natural Constitution.

This dish provides a +3 bonus to Constitution saving throws for 2 hours.

Mints

Snack dish

A hard candy sweet, these mints provide a fresh and minty breath. Many appreciate a fine mint to cleanse the palate after a meal, claiming the mint helps awaken their senses.

When you eat one of these mints, you gain a +2 bonus to all Charisma (Persuasion) checks made within the next hour while a creature remains within 5 feet of you.

Peanut Butter Balls

Everyday dish

These peanut butter balls are coated in a thin layer of chocolate and are as tempting as they are insidious. Creatures who eat one of these delights suddenly find it very hard to communicate and even talk.

When eaten, these peanut butter balls coat the mouth, and a creature attempting to cast a spell with a verbal component, or similar action, must make a Strength saving throw or their action is wasted. The duration of this effect lasts for 10 minutes, and once a creature succeeds on the saving throw, they are immune to this application. A creature can still talk during the duration, but it comes out falteringly. The DM may decide this imposes disadvantage on Charisma checks for the duration depending on the situation.

Potato Hash

Everyday dish

PO-TAY-TOS. Boil em, mash em, stick em in a stew. Lovely big chunks of potatoes cooking in a fat slab of butter over a camp fire. Nothing will help give you a better pick-me-up than devouring some crispy taters.

The hash provides 2 additional hit die to use during their next short rest, these additional hit die are d8s and, if unexpended, are lost after finishing a short rest.

Stonefruit Pie

Gourmet dish

Everyone loves pie, in fact, some people even claim they like pie more than cake. Warm pie is a delight beyond all words, though many adventurers are forced to eat it cold while traveling, safeguarding them from trouble.

There are a wide variety of pies, each with different fillings. When creating a pie, pick the filling you are making the pie out of. Depending on the fruit used in the pie, you gain a bonus to the appropriate ability score equal to +2, see the chart below. This bonus cannot increase an ability score above the Chef's Wisdom score and lasts for 8 hours.

Stonefruit

Ability Score

Stonefruit

Ability Score

Mango

Strength

Apricot

Intelligence

Cherry

Dexterity

Nectarine

Wisdom

Plum

Constitution

Peach

Charisma

Three Layered Chocolate Cake

Gourmet dish, Requirement: Intelligence

Delicious and heavy, this cake is sure to turn anyone over to your side... so long as they still remember the heavenly texture and wonderful experience this cake provides.

This dish provides a +3 bonus to all Charisma checks the chef makes against someone who has eaten this cake.

Trail Mix

Snack dish

This assortment of nuts and berries is the perfect mix to snack on, especially when you get to the only part that matters, sweet chocolates. While traveling, you can munch on a serving over the course of a day.

This dish provides a +3 bonus to Wisdom (Survival) checks to avoid becoming lost.

Warm Almond Milk

Snack dish

Warm almond milk sprinkled with nutmeg. When ingested, it prepares the body for a restful sleep.

A willing target falls asleep within 10 minutes after drinking it and sleeps heavily for a short rest, waking up feeling refreshed. When the creature wakes up, the milk provides a +3 bonus to their Constitution saving throws 2 hours. If the target wakes up before the end of the short rest, they do not gain any benefits from consuming this milk.

Whole Wheat Bread

Everyday dish, Requirement: Intelligence

Bread may be the greatest carb ever crafted. This complex recipe mixes different flours to produce a fine loaf of bread just begging for some honey smeared on top.

This bread provides a +3 bonus to Strength saving throws 2 hours.

Wolf Meat Pie

Gourmet dish

Wolves are known across the world for their excellent hunting abilities, which some even whisper are supernatural. This meat pie is prized by game hunters who prepare it during the day, and then go hunting at night.

When consumed this stew you gain the Keen Hearing and Smell trait, gaining a +2 bonus on Wisdom (Perception) checks that rely on hearing or smell, bonus for the next 8 hours.